ScrapStuff
ScrapStuff structure
#include <Scrap.h>
typedef struct ScrapStuff { Size Offset Description
long scrapSize; 4 0 Total size of desk scrap, in bytes
Handle scrapHandle; 4 4 Handle leading to scrap data
short scrapCount; 2 8 Number of items in the desk scrap
short scrapState; 2 10 >0 if in memory, 0 if on disk, <0 if un initialized
StringPtr scrapName; 4 12 Address of pstring of scrap filename
typedef ScrapStuff * PScrapStuff;

Notes: The ScrapStuff structure is used indirectly in all Scrap Manager calls and
some TextEdit calls (eg, TEFromScrap). A PScrapStuff pointer is used
directly only in calls to InfoScrap.
The global variable ScrapInfo (at 0x0960) contains a ScrapStuff
structure containing the current values.
The scrapName field normally points to the string "\pClipboard File".